Naruto Savage Lands
Would you like to react to this message? Create an account in a few clicks or log in to continue.



 
HomeLatest imagesSearchRegisterLog in

 

 [Zetzray Edrick/ Jutsu List]

Go down 
2 posters
AuthorMessage
Zetzray
Sannin
Zetzray


Posts : 147
Ryo : 7202

Ninja Info Card
Chakra:
[Zetzray Edrick/ Jutsu List] Left_bar_bleue320/320[Zetzray Edrick/ Jutsu List] Empty_bar_bleue  (320/320)

[Zetzray Edrick/ Jutsu List] Empty
PostSubject: [Zetzray Edrick/ Jutsu List]   [Zetzray Edrick/ Jutsu List] I_icon_minitimeSun Mar 11, 2012 5:54 pm

Name: Bunshin no Jutsu
Rank: E
Element: None
Type: Ninjutsu
Range: -
Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.


Name: Kawarimi no Jutsu
Rank: E
Element: None
Type: Ninjutsu
Range: -
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

Name: Henge no Jutsu
Rank: E
Element: None
Type: Ninjutsu
Range: -
Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

Name: Ikimono Benkou [Animal Speech]
Rank: E
Element:
Type: Ninjutsu
Range: -
Description: This allows the user to learn the speech of animals deviating from the user. Meaning, that this jutsu is needed to speak to any species of animal/insect/reptile, that is different from the user. This is commonly used for pets to better to communicate.

Name: Nawanuke no Jutsu - Escaping Skill
Rank: E
Element: -
Type: Ninjutsu
Range: -
Description: This jutsu gives you the ability to easily free yourself from a rope or any other object made from something similar to a rope. This jutsu works merely by inserting chakra into the rope, and requires no hand seals

Genin

Name: Wind Slash
Rank: D
Element: Wind
Type: Ninjutsu (Requires Sword)
Range: Close to Long
Description: A crescent shaped wind attack. By channeling chakra and wind into a sword and slashing, the attack is possible. It can be thrown in various sizes. One really large attack which is about 3x larger than the user's body, two medium sized which are 2x the size of the user, and three small sized which are the same size as the user. The damage done isnt fatal, but if the slash is in its large state it can cut up to a 1/4 inch. Otherwise the damage is moderate, causing surface scratches. Handsigns not required. 1 post charge.

Name: Hawk Stream Blast
Rank: D
Element: None, strictly chakra
Type: Ninjutsu (Requires Sword)
Range: Close to Long
Description: The user must have both hands on the blade to perform. The user must charge chakra into the sword and start the sword at the bottom of the ground. They must bring the sword up, then thrust it back down. By doing so, the blast emitted is a streaming attack shaped like the outside of a bird, leaving an after image stream as it makes its way to the opponent. If contact is made, it damages much like a moderate kii blast in DBZ, doing as much as 3rd degree burns if hit unexpectedly and as little as bruising if blocked properly. 1 post to charge, the next post to launch. 1 post charge. No handseals required.

Name: 10,000 Talons
Rank: D
Element: Strictly Chakra
Type: Ninjutsu
Range: Close to Long
Description: The user charges chakra throughout their body and jumps into the air and spins like a tornado in place. Emitted in all directions are chakra shards the size of kunai. They cannot be aimed, just scattered in all directions. It can be used as a desperation attempt when being overwhelmed or a way to put an end to multiple weakened enemies. The name 10,000 Talons comes from them feeling like thousands of bird claws ripping through when making contact to the opponent. No handseals, 1 post charge.

Name: Lightning Release: Piercing Swallow
Canon/Custom: Custom
Rank: D
Element: Raiton
Type: Ninjutsu
Range: short-medium
Description: After hand seals have been completed the user places his palms together and slowly pulls them apart to condense raw lightning chakra into the form of a swallow, this bird is the size of an average swallow bird. The bird moves between 30-40 mph. After it's creation the bird acts freely and can fly as a normal bird of this kind with only one addition. The bird, when it flies into something, can create an electric shock that leaves a second degree electrical burn. The bird lasts either 3 turns or until it rams into something.

Chuunin

Name: Hurricane Slash
Rank: C
Element: Wind
Type: Ninjutsu (Requires Sword)
Range: Close to Long, also Wide
Description: The more violent version of a Wind Slash, slashing with a sword and combining gale force winds with multiple micro wind slashes. It has the power to blow opponents several yards away if they aren't firmly planted on the ground using chakra. It can cut through skin easily but doesnt deliver a lethal type blow. The only lethal part to this jutsu is if the opponent slams heavily into a boulder or tree from the force. Think of Kagura's Dance of Blades in Inuyasha and Tamari's fan attack. 1 post charge

Please reference the 2:20 mark.
Spoiler:



Name: Wind Dance Barrage
Rank: C
Element: None
Type: Kenjutsu/ Taijutsu (Requires Sword)
Range: Close
Description:
No handseals required. By charging chakra into their sword/swords, the user releases the chakra in the shape of the blade(s) which surround the enemy. The blades then become a travelling component for the user to attack. The user travels between the chakra blades and slash at the opponent upwards to 15 times as they 'circle' the opponent. The users slashes are coordinated and positioned for both perfect offense and defense, and seem illusionary during this attack. 4 post cooldown.

Name: Feather Sword Jutsu
Rank: C
Element: None
Type: Support/ Enhancement (Requires Sword)
Range: -
Description: Sword becomes as light as a feather giving greater capability of multiple high speed swings and attacks. Great for fighting multiple opponents or gaining the advantage on a single opponent. Can only use once per fight and only lasts for up to 20 seconds. However the longer used, the weaker the muscles will become, making the sword seem heavier after using. One post charge of chakra.
Genin to Chuunin - 3 slashes per second
S. Jounin to Jounin - 4 slashes per second
S rank+ - 5 slashes per second

5 seconds - 10% muscle loss
10 seconds - 20% muscle loss
15 seconds - 35% muscle loss
20 seconds - 55% muscle loss

Special Jounin

Name: Feather Clone/ Substitution
Rank: B
Element: -
Type: Ninjutsu
Range: Short to Medium
Description: Requires Handseals and feather(s). Upon activation of this jutsu, the user creates a clone(s) out of a feather. The clone(s) can perform attacks and can be destroyed in a single hit. However, instead of solidly disappearing upon contact, it instead reforms into a feather that simply falls back to the ground.

The feathers to help perform this technique were crafted by the Eagle Clan, and originated in Mt. Myria. Each clan member starts with 30 Eagle feathers and once the clone(s) are created and destroyed, the feather becomes useless, and deducted from the inventory. This jutsu can make 6 clones max per use and has a four post cooldown.

Name: Luminaire
Rank: B
Element: Lightning compressed to the max
Type: Ninjutsu
Range: Close to Long
Description: Shaped like a kii blast from Dragonball Z. A burst of compressed lightning energy, this blast can be fired in rapid succession or in one major blast. The lightning must be compressed into a closed fist for atleast 1 post. The longer the hand stays compressed, the larger the blast can be. The rapid fire requires both hands to be used, each charging atleast one post in repeated succession. No handseals required. Each post you hold the charge, the attack become larger and more lethal. The blast is originally after one post, the size of a basketball. The blast doubles in size after each extra charge.



Jounin

Name: Wind Annihilation Jutsu
Rank: A
Element: Wind, Lightning
Type: Ninjutsu
Range: Close to Long
Description: Extremely dangerous on the hosts body when used. Possibility of death when used. While being cast it peels off the flesh of the user, slowly or rapidly, depending on the size and magnitude of the blast. It can be used at one target or to destroy all targets. It is summoned in the palm(much like a rasengan) and cast down. Fires a 360 degree wind blast followed through by streams of lightning. The winds shred through the body and flesh of the enemy like a paper cutter and the lightning dissinegrates it leaving no trace of even the smallest hint of blood behind. This attack destroys the enemy without destroying geography. This is mainly a last resort jutsu but if charged lightly does damage around the same as a rasengan but it keeps the shredding feature of tearing through the opponents body. Can only be used once per topic. 2 post charge.

Spoiler:



S-ranked

Name: Hurricane Annihalation Slash
Rank: S
Element: Wind, Lightning
Type: Ninjutsu (Requires Sword)
Range: Close to Long
Description: This is a mix of the Wind Annihalation and the Hurricane Slash. It is channeled through a sword and it takes 3 VERY DETAILED posts to charge. It has the same effects as the Wind Annihalation when it comes to defeating an enemy, except this attack destroys geography, leaving nothing in it's wake. Ultimate Desrtuction. Meaning it can wipe out entire blocks or even massive villages like Konoha, leaving not an ounce or spec of dirt. That is IF the user is willing to kill themselves to accomplish the feat. It has the same effects as the wind annihalation as well. However, the peeling of flesh is much more rapid and much more painful. instead of starting at the skin, this peeling starts at the inner muscle tissue and can reach the bone if not careful. What good is the jutsu if your arm cant hold the sword?? That is this jutsu's major drawback, meaning you cant overcharge the attack or you will lose your arm for no reason and making matters worse you wont even be able to perform the jutsu. Only used once per fight. No handseals required.

____________________________________________________________________________________


Name:Mythical Fire Phoenix Technique
Rank: C
Element:Fire
Range: Close- long (0m ~ 5m)
Type: Ninjutsu
Description:it is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals and then emits a series of small fire balls can go from 3 to 9. The ninja can also hurl a projectile which is covered in these same flames. To the opponent the attack appears to be only the balls of flame, they do not see the hidden threat within the flames. Meaning that even if the flames are put out, the projectiles still converge on the target. The flames can be used to cover different projectiles like shuriken or kunai. handseals needed, travels at 90 mph, it causes 2nd degree burns or cuts depending on if there is a ninja tool inside size: 1ft by 1ft.(1 post charge)

Name: Katon: Gōkakyū no Jutsu (Fire Release: Great Fireball Technique)
Rank: C
Element: Fire
Type: Offensive
Range: Mid
Description: A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth in a massive orb of roaring flame. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. The fireball is normally blown through a ring made by the thumb and index finger of the user, it travels at 80 mph and depending on the size small medium or large.(one post charge)
Cooldown: small 1 post recharge(the size of a person) post, medium 2 post recharge(two times the size of a person) large 3 post recharge(three times size of a person)


Name: Elemental Extension
Canon/Custom: Custom
Rank: B(free because of Time skip)
Element: Wind and Fire
Type: Ninjutsu
Range:Close
Description: This is a technique that was created by Zetzray while he was on his 0ne year journey. This allows him to infuse chakra into his blade and surround it in either wind or fire chakra. While this technique is in use jutsus can be used, this technique lasts 7 posts.
The wind element sharpens the blade and allows Zetzray to cut through things easier,the sword can penetrate 5 inches deeper than regular. The fire is not capable of making an opponent bleed because the flame is hot enough to instantly cauterize wounds, if a person is cut by the fire around the blade it causes 2nd degree burns and if they are stabbed it causes 3rd. However the fire can light flammable things on fire if it makes contact with it two posts. Cooldown is 7 posts

Name: Avionetion
Canon/Custom:Custom
Rank:B
Element:Wind
Type:Ninjutsu
Range:Casted on self
Description:Hand seals are needed. This technique allows zetzray to affect certain sections of his body with chakra and focus the chakra into something of an eagle. There are three different things that can be done with this technique. Jutsu lasts 12 posts

Name:Avion Wings
Description:This allows zetzray to grow wings that are each 3/4 the size of his body, he can fly at about 1.5 times the speed he can run at on land

Name:Avion Arms
Description:This allows zetzrays arms to become surrounded by chakra in the form of very skiny arms with 8 inch talons at the end. these arms increase his strength by 2 times its normal. Jutsu are unaffected. The force of the punch can break trees and can pierce skin 3-4 inches in

Draw backs:Jutsu used while in this cost 5 extra chakra, This technique can only be used once a topic. None of these can be used at the same time. there must be a 2 post gap in between switches.

Name: Pheonix Funeral
Canon/Custom: Custom
Rank: A
Element: Fire
Type: Nijutsu
Range: 45 feet in diameter(as an orb) 55 feet once dispersed
Description: Once Avionetion(the Wing component of this jutsu) is activated by Zetzray, he will then fly up into the air and once he is at least 80 feet above the ground he will clap his hands together and focus chakra into his chest.

Then he will expel a jet of fire from his mouth but by flapping his Avionetion wings and manipulation of wind chakra he will create a current of wind that the fire will follow. The fire will begin to circulate around his body and solidify into the form of a phoenix that upon forming will let out a great screech accompanied by a fire ball that it will spit out. The fire ball is 10 feet in diameter it can also be directed. The fireball moves at 20 feet per second and the flames of it can cause 3rd degree burns if made contact with.

Then once all of this is completed Zetzray who is now in the form of a phoenix that is 18 feet tall and 10 feet wide, will dive through the air at the speed of 25 feet per second until the phoenix reaches the destination that it wants to crash into. Upon crashing the phoenix explodes into a dome of flames that is 45 feet in diameter and then like a soufflé it flattens causing the flames to disperse in every direction. The flames reach out to 55 feet from the sot that the phoenix crashed into. The flames cause third degree burns if they are made contact with. The flames are also capable of lighting flammable surfaces on fire such as (trees or buildings).After the use of the technique Zetzray receives 2nd degree burns on his arms and legs and 1st degree burns on his torso, which decreases his movement speed by 35% for the rest of the topic. This technique takes one post to execute and may only be used once per topic.

The Jutsu is weak against water. And if a water jutsu of B rank comes in contact with the flames, they will be put out. This applies for all higher water techniques as well.

Name: Tenkan kaminari (Turnabout Lightning)
Canon/Custom: Custom
Rank: A
Element: Raiton
Type: Ninjutsu
Range: Internal
Description: no hand seals, Tenkan kaminari is a sub-technique within Lightning Release, allowing a Lightning user to absorb lightning chakra into their body as energy, then release the lightning in a more desirable direction. The user lets the energy in his or her own body's Tenketsu Points flow, creating a current. Naturally, the lightning will follow it. The user must create a pathway of chakra, from the index and middle fingertips of their non-dominant hand, from where the Raiton chakra is absorbed, up their arm to the shoulder, then down into the stomach. The stomach is the source of energy within the human body, where all the Tenketsu Points meet to form a 'sea of Chakra'. From the stomach, the user directs it up again and out the other arm. The stomach detour is critical, the user must not let the lightning pass through his or her heart, or the damage could be fatal. This technique can be used to absorb any lightning technique (apart from melee attacks such as the Chidori) and redirect them in a position to the choosing of the user, preferably back at the opponent. The use of this technique requires maximum control over the lightning element thus it can only be learned by Jounin and higher ranked shinobi. This is usable only twice per topic in order to keep the user's internal electrical currents from overloading, it can be used a third time however but this would result in death. There is a three post cool down between uses.

Summonings-
Animal Type:Boar
Number of "Family" Members:5

Name:Personal Boar
Height:3 ft
Weight:38 lbs.
Rank:D
Element:coincides with either the first, second or third element of the user
Personality:The personality of each personal boar is the exact opposite of the user. The Boars can talk and they speak their opinions freely. The boar's element can be one of the three elements of the user.
Each new member of the scroll must register their personal boar
Appearance:Each personal boars color is in relation to their element.
Fire Water Earth Lightning Wind

Abilities:
Hyper-sensitive nose. Great for tracking (much like a boar that can hunt truffles)

Name:Elemental Bullet
Canon/Custom:Custom
Rank:D
Element: Depends on its element
Type: Ninjutsu
Range:0-15 meters
Description: The Boar emits a bullet that coincides with their element from their mouth. The bullet is haf the size of the boar, and is about 6 inches in diameter. The bullet can cause: 1st degree burns, 1 inch deep slashes, knocking the wind out of the opponent. (Corresponds to certain element)

Name: Elemental Take Down
Canon/Custom:Custom
Rank: D
Element: Element coincides with the user.
Type:Ninjutsu
Range:0-5 meters
Description:The Boar begins to surround its body in chakra and after a post the chakra transforms into that Boar's element, the Boar will then rush at the target

Elemental Examples:
Fire-The summoning becomes surrounded by fire and crashes into the target causing 2nd degree burns,upon impact opponent is knocked back 5 feet.
Wind-The summoning becomes surrounded in a swirling wind, this increases its speed by 2.5 making the impact greater, upon impact opponent is knocked back 7 and a half feet.
Lightning-The summoning becomes engulfed in a lightning sphere, if this makes contact with the enemy it shocks them, and if it touches metal it will conduct and hit anyone who is touching it,upon impact opponent is knocked back 5 feet.
Earth-The Pig becomes surrounded by a rock hard earth shell, since it wont be able to get off the ground the user must use a handsign to propel the pig, this pig has the most damage upon impact, it is enough to shatter brick, upon impact opponent is knocked back 10 feet.
Water-The pig becomes surrounded by a sphere of water that swirls, this pig is able to alter its direction, however everytime it alters its direction the damage that it can cause is lowered by 1/4 the original, upon impact opponent is knocked back 8 feet, minus 2 per change in direction .

Name:Chakra Compression Bullet
Canon/Custom:Custom
Rank:C
Element: Coincides with the user
Type:Ninjutsu
Range:0-25 meters
Description:The summoning begins to charge chakra into its belly and the summoner puts their hand on the back of the pig, then after a post charge the pig launches a bigger more powerful elemental bullet, double the size of the pig, and about a foot in diameter. In all this technique takes 2 posts, one for the pig and one for the user. All of the bullets have the same type of affect, the bullet comes in contact with the target and explodes on contact. The force being enough to send a person flying back 25 feet.

Zetzray's Personal Boar-
Spoiler:
__________________________________________________________________________________________
Name:Pignite
Height:5"8
Weight:350 lbs.
Rank:C
Element:Fire
Personality:Pignite is very brash, he is obnoxious and a drunk. He is hot headed and never thinks things through. However he is obedient. And at any Given moment he will look for an excuse to drink, even if he is in an intense battle. He is a very "Happy" drunk. He is very boastful and when he gets mad he drinks even more. The more he drinks the more intensely he fights.
Appearance:
Spoiler:

Abilities:
Katon Master and Secondary Taijutsu User

Name: Flame Fist
Canon/Custom:Custom
Rank: C
Element:Fire
Type:Ninjutsu/Taijutsu
Range:close, 0-5 meters
Description:Pignite puts his fists to his flame beard for a post that and his fists catch on fire for 3 posts, his fists are able to dent and crush steel and anything that is highly flammable(such as trees, clothes, ect.) light on fire upon contact , upon impact the fist light a foot of the flammable surface on fire and after this the fire spread by 4 feet every post, this affect only works on non-libing objects that also hold a flammable quality.The fist is 8 inches in diameter upon contact. The fists can cause third degree burns to enemies upon contact.5 post cool down.

Name: Flame Stream
Canon/Custom:Custom
Rank: C
Element: Fire
Type:Ninjutsu
Range:Long, 0-15 meters
Description:Pignite drinks a half of a bottle of alcohol and then soon after expels a stream of fire from his mouth, a jet of fire that causes 3rd degree burns, and if an opponent stays in the fire for a post, the burns can spread across the body. If an opponent stays in the stream for 2 posts, their skin will almost bubble and cause extreme pain.The flames start at about 4 inch in diameter, and every foot increases by 4 inches in diameter. The widest it gets is 5 feet in diameter. 7 post cool down.

Name: Combustion Shot
Canon/Custom:Custom
Rank: B
Element: Fire
Type:Ninjutsu
Range:25 meters
DescriptionPignite concentrates and forms a 3 feet in diameter sphere. He then launches it at a target causing an explosion 30 feet in diameter, the explosion causes third degree burns and instantly ignites flammable objects if it makes direct contact or are 5 feet away. At 15 feet away from of the center explosion, a person is sent flying back 15 feet with second degree burns on their arms legs and forehead.If 30 feet away from the center of the explosion a person gets 1st degree burns on their limbs and forehead and are knocked back 5 feet. 8 post cool down.

Equipment:
Spoiler:
______________________________________________________________________________________
Name:Bain
Height:6"9
Weight:121 lbs.
Rank:B
Element:Wind
Personality:Bain is very calm and collected, he fights to his best ability when ever he sees fit but tries to avoid fights(even though it is his specialty). He is so relaxed that even when found in a tight situation(life or death) he can keep a cool head. Though he never gets himself into situations that he doesnt think he can get out of. Bain takes pride in one thing about himself, and that is the fact that he is without a doubt the fastest Boar in all of the family. Even though he has strength he finds much truth behind the saying "speed is power". Bain enjoys meditating a great deal along with training, in fact sometimes if a battle isnt moving anywhere he will meditate on an effective way to end it.
Appearance:
Spoiler:
Abilities:
Taijutsu and Fuuton Master

Name: Gattling Gale
Canon/Custom:Custom
Rank: B
Element:Wind
Type:Taijutsu/Ninjutsu
Range:close 0-5 meters
Description:Bain sends a flurry of punches into a designated target, he is able 3 punches a post (equivalent to a second) and can use this for up to 4 posts and on the last three punches emit a blast of wind that is capable of sending an opponent 30 feet. Each punch has enough force to shatter brick, and the final blast can wind an opponent (no pun intended). bain must charge for a post before unleashing this technique. 8 post cooldown.

Name: Gale Force Palm
Canon/Custom:Custom
Rank: B
Element:Wind
Type:Ninjutsu
Range:0-35 meters
Description:Requires Handseals. Bain gathers wind chakra into the palm of his hand and he fires it at a target creating an intimadting tornado that is 20 feet tall, and 6 feet wide at the top. tornado is released vertically. The tornado lasts for 2 posts with a cooldown of 6 posts. The direction of it can be changed handseals would have to continue being done. It moves at 35 mph and rotates at 100mph. Cuts 2 inches deep. In order to stay on the ground the enemy has to negate the jutsu by usng a C rank Fire, B rank wind or B rank earth. Or they have to sacrifice 40 chakra into their feet.
Name: Tornado Fist
Canon/Custom:Custom
Rank: A
Element: Wind
Type:Ninjutsu
Range:close, 0-7 meters
Description:Bain gathers wind chakra into his fist(which takes one post)until a sphere of spiralling wind coveres his fist, he will then dash at his opponent and upper cut them, spining a bit as he hits them. If contact is made that is when the tornado is formed, they are stuck in this cylinder of spiralling wind for 3 posts. In this tornado Bain has the advantage to attack the enemy . The force from the punch can break bones and crack the chest cavity. Once per topic. If a ninja has B Rank fire technique, a wind jutsu capable of either freeing the enemy/ knocking them out of the wind(recoil) or an A rank earth technique that could block the flow of the wind.
_______________________________________________________________________________________
Name:Raixen
Height:9 feet
Weight:500 lbs
Rank:A
Element: N/A
Personality:Very rude and blood thirsty, he is always looking for another enemy to cut down. Raixen considers killing his "hobby" and often refers to it as so, upon summoning he will sometimes come into battle with the skulls of past eneimes belted around his waist. He doesnt believe in the concept of mercy, and when Bain chooses to walk away from a fight that has already been won, Raixen calls him a coward. Raixen seems like he only cares about killing but he cares a great deal about the other boars and his summoners, he is ready 100% of the time to fight for his summoner but getting him to stop is the hard part. If you are a new user to this summon, you must first prove yourself to him (Raleth and Zetzray already have), but once you do he will fight with you without question.
Appearance:
Spoiler:
Abilities:
Kenjutsu (Weapon) Master

Equipment:

Weapon Name: Raiken(His A Rank)

Weapon Type: Scythe

Quantity: 1

Description: The Scythe is 7 feet in length and its blade is 3 and half feet, it has a chain that leads from the bottom and wraps around the bottom half of the side and around Raixen's forearm (30 feet long). It is made of Refined steel.

Abilities: After charging for post, Raixen's scythe gains the lightning affinity and allows Raixen to be able to cut through triple reinforced steel in a single swoop. His lightning affinity lasts for 7 posts. After 7 posts the lightning disappears and takes a 10 post recharge to get lightning running again.

History:This was Raixen's first weapon, one he made himself. This was also the first weapon Raixen killed with. He has cut through many opponents with it, only washing the blood off once every year. In fact, during his summons he may have the weapon already dripping in blood. Though he rarely cleans it, the scythe will never dull, and never fail Raixen and his twisted missions.


Appearance:
Spoiler:

Weapon Name: Quaking Hammer (His A Rank)

Weapon Type: Hammer

Quantity: 1

Description: The hammer in all is 6 feet in length, the block at the top of the hammer weighs about 300 pounds

Abilities:Once Raixen slams down his mighty hammer, spike raise up from the ground a foot in front of his hammer, these spikes can then be hit and directed towards an opponent.4 post cool down. this can be done for 2-3 consecutive posts. Spikes rise at 10 feet a second and is able to pierce 2 and a half inches into steel. Impact from spike lifts person off the ground and sends them back 30 yards while piercing two inches into the body. B rank lightning can shatter the earth jutsu.

Douton Manipulation-This maniupulation allows the hammer to be slammed on the ground causing a 15 ft in diameter rock weighing in at 400 lbs giant rock to rise up, the hammer then slams into the rock and sends it flying at the opponent. Rock travels at 25 ft per second. It can be used up to 3 posts consecutively iof the hammer is continuousy charged. With a two time per topic usage. 8 post cooldown between usages.


History: A hammer said to have been given to the mighty Boar, who raised the first mountains of the world and shaped the wart as we know it, Raixen found it while "exploring" a cave. His preference is blades only, but after seeing it he grew attached to it, especially when he used it in the Great War to bash the enemies leader with a huge boulder. There is always some fragment of bones found lodged in the hammer, and Raixen chooses to keep them there as happy "mommentos"


Appearance:
Spoiler:

Weapon Name: Demonic Pin Wheel (His S Rank)

Weapon Type: Shuriken

Quantity: 2

Description: It is a 15 foot shuriken made of refined steel with a titanium alloy, it is summoned out of a scroll.

Abilities: This is his most powerful weapon,he summons it using the scroll on his back, it carries the Wind affinity, he puts his arm through it and the shuriken begins to spin at 1000 rpm (this takes a post), the shuriken can only travel for 100 yards before dissapears. It can cut three inches into titanium, and shred through anything weaker. The shuriken have chakra wires connected tthem that extend for 101 yards, and if Raixen pulls on the ninja wire he can change the direction and keep it in the 100 yards diameter. The shuriken can be out for a maximum of five posts. Only one shuriken can be used at once and there is a 5 post cooldown on using the second Shuriken. However if the first shuriken disappears after one post then the second one can be summoned without waiting for the cooldown.


History: This weapon was stolen from one of Raixen's old weapon master after he tried and betray him. This weapon was always coveted by Raixen, since it was so masterfully made. He constantly cleans it and sharpens it, and rarely uses it. He hates to use it, since he still feels lower to the master that betrayed him, and though he "stole" it, he'd rather have it then make it rot and stay in a destroyed building

Appearance:
Spoiler:
__________________________________________________________________________________________

Name:Barbados
Height:50 1/2 feet
Weight:3 tons
Rank:S
Element:Earth
Personality:He is the leader of the pigs, he is who they look to for guidance, he often scolds all 3 of the main pigs for their flaws, he finds Bain to relaxed and un-motivated, he calls Raixen heartless and constantly scolds him about his uncontrollable blood thirst and he is always yelling at Pignite for his recklessness. Eventhough he scolds them all, he also commends them on their power and often says he couldnt have asked for a better group of Ninja Boars. He knows the secret to mastering the art of the Boar. Barbados has many scars all around his body from the countless battles that he has taken part in, he only likes to be summoned when the summoner is in great danger and cannot win by them selves. If the summoner chooses to summon him for any other reason, he will poof away without another word.
Appearance:
Spoiler:

Abilities:
Doton Master

Name: Boar Oil
Canon/Custom:Custom
Rank: S
Element:Earth
Type:Ninjutsu
Range:0-50 meters
Description:Barbados constanly has a supply of oil in his stomach and it takes a post charge for him to concentrate it up and out of his mouth. If the oil is expelled in bullet form the jet cannot be used. The Jet can only be used once per topic. Bullets can only be used twice per topic with a 10 post cooldown in between.
Bullets- 20 feet in diameter in size , 35 feet per second, Oil lays on the ground 6 inches thick and covers an area of 45 feet in diameter.
Stream-The stream comes out at 10 feet per second, the stream once completely expelled convers an area of 150 feet in diameter, oil lays on the ground 6 inches thick. The jet starts out from Barbados’ mouth at 8 feet in diameter and the widest it gets is 30 feet in diameter. The jet can travel 50 feet from the base of Barbados’ mouth.


Name: Un-Yeilding Boarier
Canon/Custom:Custom
Rank: S
Element:Earth
Type:Ninjutsu
Range:Close, 5 meters (defense)
Description:Barbados does a one post charge of chakra to his head, then head butts the ground causing a wall of earth to rise. The wall is 50 feet tall and 50 feet wide, it is also 15 feet thick. For lightning an S rank jutsu pushes right through it. N A rank can break off parts of the wall hit, 2 B ranks have the same affect of 1 A, 3 C have the same affect as 2 B and 4 D have the same affect as 3 C. the wall is equivalent in sturdiness to temperate steel. Once per topic.

Name: Mud Lake
Canon/Custom:Custom
Rank: A
Element:Earth
Type:Ninjutsu
Range:everything within 50 yards
Description: Barbados charges chakra through out his legs, which takes a post. Barbados will will then stomp on the ground, destroying and trampling the ground and transferring his earth chakra into the ground will cause the earth to turn to mush and a foot layer thick of mud will form in a 50 yard radius.Lasts for 5 posts. If opponent does not constantly state that they are constantly focusing chakra into their feet then there is a 20 % decrease in their speed and there is an overall 20 % increase in earth ninjutsu.Once per topic usage.

Name: Lightning Beast Running Technique
Canon/Custom: Canon
Rank: C
Element: Raiton
Type: Ninjutsu
Range: 50 feet
Description: Hand Seals; the user creates a hound composed of lightning chakra standing four feet tall at the shoulder. This beast is connected to a leash also made of lightning chakra held in the user's hand that allows them to control it but prevents the user from doing hand seals for the duration of the technique. The hound is able to run around at the user's command for the length of it's leash (50 feet) at a max speed of 30 mph, when it hits something it can either explode and cause second degree electrical burns to everything within five feet of it, or try to maul them with it's claws and fangs which paralyze for a round on contact and can cut through iron. The maximum number of rounds this hound can remain is three, after that it automatically explodes and then dissipates. 5 round cool down.

Name: Zephyr
Height: 30 feet
Weight: 900 lbs
Rank: S
Element: Wind
Personality: Zephyr is extremely cocky, he thinks of himself as an ace pilot. Zephyr carries around a pair of shades with him wherever he is and will always have them on while flying. Zephyr loves to pull off tricks in the air to show off or "Impress" his summoner as he will say. Zephyr gets along with every Boar but because of his superiority complex he tends to say things that piss off others or just plain out hurts their feelings. He is one of the youngest Boars and also one of the most obnoxious. Zephyr can fly at a speed of 300 miles per hour without any enchancements.
To Prove yourself as worthy to zephyr, you must have the ability to fly and you must best him in battle while airborne.
Appearance:
Spoiler:
Abilities:

Name: Mach 1
Canon/Custom: Custom
Rank: A
Element: Wind
Type: Ninjutsu
Range: Self casted
Description: Zephyr focuses chakra throughout his body as he is flying through the air. After he focuses his chakra he releases itn a burst and increases his flight speed by 15 mph. He can keep this going for 5 posts and it has a cool down of 10 posts. 3 times per topic.

Name: Aero-Shield
Canon/Custom: Custom
Rank: A
Element: Wind
Type: Ninjutsu
Range: Self Casted
Description: Zephyr focuses chakra throughout his body and begins to fly in circles. As he flies in circles wind begins togather around him and once finished Zephyr is surrounded by an orb of wind that is 40 feet in diameter. The orb can be dissapated by a B rank fire technique and an A or S rank technique will light the orb on fire causing Zephyr and the user on Zephyr to have burns from whatever type of burns the jutsu deals. Lasts for 5 posts with a 10 post cool down. twice per topic.

Name: Shunshin no Jutsu (Body Flicker Technique)
Canon/Custom: Canon
Rank: D
Element: N/A
Type: Ninjutsu
Range: Close to medium range
Description: This jutsu requires one handseal. This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. For Zephyr this jutsu is only used for leaving a topic. (Once per topic)

Name: Mach 3
Canon/Custom: Custom
Rank: S
Element: Wind
Type: Ninjutsu
Range: Self casted
Description: Zephyr focuses chakra throughout his body as he is flying through the air. After he focuses his chakra he releases itn a burst and increases his flight speed by 40 mph. This may only be used once per topic. Lasts for 2 posts. Sfter the use of this technique Zephyr is unsummoned and cannot come back for the rest of the topic.

Equipment: N/A


Name: Elemental Amplification
Canon/Custom: Custom
Rank: A
Element: Wind, Fire and lightning
Type: Ninjutsu
Range:Close
Description: This is a technique that was created by Zetzray while he was on his 0ne year journey. This allows him to infuse chakra into his blade and surround it in either wind or fire chakra. While this technique is in use jutsus can be used, this technique lasts 7 posts.
The wind element sharpens the blade and allows Zetzray to cut through things easier,the sword can penetrate 5 inches deeper into materials that the blade can normally cut into. The fire is not capable of making an opponent bleed because the flame is hot enough to instantly cauterize wounds, if a person is cut by the fire around the blade it causes 3rd degree burns and if they are stabbed it causes 3rd as well. However the fire can light flammable things on fire if it makes contact with it.The Lightning factor of the jutsu can cause 3rd degree electrical burns upon contact and can numb limbs for a post. The limb that is hit will be 20 % less effective for 2 posts. The lightning can conduct other metals.
Cooldown is 10 posts

Name: Samurai Sabre Technique
Canon/Custom: Canon
Rank: A
Element: n/a
Type: Kenjutsu
Range: Short to Medium
Description: Through the use of chakra flow, the user channels their chakra through their swords, extending both the reach and cutting ability of the blade to twice their normal level, while allowing the user to fire crescents of chakra whenever the blade is swung. These released chakra crescents are five feet long and are capable of great destruction, as shown from how these projectiles completely penetrated a considerable stone pillar, before continuing to damage the immediate surroundings.

Users can also use the ability to use shape transformation during the implementation of this technique, sculpting their respective chakra blades into various rudimentary weapons that extend beyond the natural dimensions of their original swords; such as broadswords, spiked shafts and even axes. This capability allows them to rely on smaller swords while retaining greater reach, damage and the possibility of conducting surprise attacks as necessary.

This transformational quality also appears to extend to even the crescents of chakra launched from the blade, forming a diverse range of projectiles that includes giant buzzsaws and shafts of chakra, the shape of which are seemingly dependent on the structure of the previously formed weapon. The chakra coating lasts five rounds with a six round cool.

Name: Cloud-Style Flame Beheading
Canon/Custom: Canon {Manga}
Rank: B
Element: Katon
Type: Ninjutsu, Kenjutsu
Range: 25 ft from user
Description: 3 post charge time, The user first imbues their blade with fire, before slashing in the direction of the desired enemy, resulting in the creation of large arcs of intense flame that follow the trajectory of the previous swing. The arcs can be up to six feet long and travel at 30mph. When they contact a target, the arcs bend to fit the shape of the impacted area, the other portions that don't contact the body continue on their path until the dissipate. {on contact 2nd degree burns and temporary numbness in that are for 2 posts. Numbness consists of the contacted area and the immediate area surrounding the wound}Fire stays and burns for one post until dissipating the following post or put out. 6 post cool down.

Name: Edo Tensei
Canon/Custom: Canon
Rank: S
Type: Ijutsu
Element: N/A
Distance: N/A
Description: To perform this technique, the user must first acquire some of the DNA of the person they intend to revive. This basically amounts to grave-robbing, although blood stains or organs salvaged after the target's death also work. The soul of the intended revived must also reside in the pure world. Those whose soul has been consumed by the Death God, for example, cannot be resurrected. Next, a living sacrifice is required for the soul of the resurrected to use as a vessel.

Once all prerequisites for the technique have been met, the acquired DNA of the person is put on a special marking that will be drawn or carved into the ground and once the mark is activated, the remains spread out in the form of a special seal with the living sacrifice in the center. Then dust and ash encase the sacrifice's body, giving them the same appearance that the revived had at the time of their death. The person is then revived and the end product is stored in a casket that will rise from the ground of the seal until summoned by the user. The user can revive up to 1 S rank ninja, 2 A rank ninja, 3 B Rank ninja and 4 C rank ninja, he will ofcourse have to pay the chakra required for all of them. When first summoned, the body of the resurrected is stored in a coffin; their body will appear grey and in a state of minor decay, marred by cracks and other imperfections, and the individual will also appear to be asleep. Upon awakening they retain their personality, memories, and all abilities they had in life, including kekkei genkai and summoning contracts.

Although clothing is also retained by the resurrected shinobi, weaponry on the other hand is not and must be procured by the user when necessary. However, once obtained, shinobi that have stored their weapons in or about their person are still able to re-summon their tools, regardless of the number of times they are stored within their respective coffin. The summoned all have black sclera and white irides. Except for their sclera, the eye colours of doujutsu wielders don't change at all. The summoned can be recalled at will by the user, causing an empty coffin to emerge and reclaim the individual. The revived shinobi are not unsummoned after a topic, instead they are summoned until unsummoned by the summoner or killed by an opponent. The summoner can remove the summons entire personality if need be, to make he or she a killing machine with no other purpose.

4 C ranks: 130 Chakra
3 B ranks: 140 Chakra
2 A ranks: 150 Chakra
1 S rank: 200 chakra

This Technique may only be used once per topic and all materials must be gathered before hand and the mark must be set up before the ritual can take place. The shinobi that is revived must be registered by the user in the post named "Edo Tensei Shinobi" under the user's technique list. This list will be updated when a shinobi is killed or brought to life. This technique is a FORBIDDEN TECHNIQUE, if you are caught by anyone that does not keep your secret or is a shinobi of a village and you don't bribe or kill them; you will become a missing ninja and most likely be hunted down.

Chuunin can only summon up to Chuunin and only 1 body.

Special Jounin can only summon 2 chuunin and 1 Special Jounin. 2 bodies can be summoned.

Jounin can summon 3 bodies and summon 3 chuunin, 2 Special Jounin, and 1 Jounin.

An S rank can summon 4 bodies and summon 4 Chuunin, 3 Special Jounin, 2 Jounin and 1 S rank ninja.

A user is allowed to perform Edo Tensei in different topics but only 4 bodies may be activated by the user at once (if they are S rank). If a body dies or is un-summoned by the user, another body of the same ranking may replace it as long as the necessary chakra and materials are present.

Name: Mystical Palm Technique
Canon/Custom: Canon
Rank: D-A
Type: Ijutsu
Element: N/A
Distance: Touch
Description: Hand seals depend on rank of healing used. This medical ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. By sending an excess amount of chakra into the patient's body, the user can overload the patient's normal circulation, trapping them in a comatose state. The use of this technique can help bring back people from any injury with a certain amount of chakra as described below.

Minor (D): 10 chakra
Average(C): 20 Chakra
Major(B): 30 Chakra
Life Threatening(A): 40 Chakra

In order to obtain the effect of the comatose on an affected person at least two ranks higher than the needed chakra must be inserted into the body. The effects of the comatose is simple a knock out that lasts for three rounds.

Name: Iaidō
Canon/Custom: Canon
Rank: C
Type: Kenjutsu
Element: N/A
Distance: Length of Blade
Description: Iaidō (居合道) is a skill where the user quickly draws the blade to strike, then re-sheaths it after every attack. The speed of the user is so fast that it can allow the user to draw his blade and strike twice and then return it to its sheath in half a second. Passive, 3 round cool.

Name: Raiton: Raikyuu ( Lightning Ball )
Canon/Custom: Canon
Rank: C
Type: Ninjutsu
Element: Raiton
Distance: 120 feet
Description: Requires Handseals. The user will create a large, 3 feet in diameter, ball of lightning in their hands. This ball can then be launched at a target and will travel at 5 mph, as fast as an average running person. When it comes in contact with something, it will burst, damaging and shocking anyone it touches and also slightly shocking anyone within three feet of its edge at the moment of impact. Direct hit may cause the opponent hefty burning damage as if hit by a lightning bolt. Outer damage from being close, can cause a very uncomfortable sensation as well as light numbness. The ball causes 3rd degree electrical burns and for three posts the area affected will feel numb, and be reduced in skill by 20%. 3 post cooldown.


Last edited by Zetzray on Fri Mar 23, 2012 10:12 pm; edited 1 time in total
Back to top Go down
Zetzray
Sannin
Zetzray


Posts : 147
Ryo : 7202

Ninja Info Card
Chakra:
[Zetzray Edrick/ Jutsu List] Left_bar_bleue320/320[Zetzray Edrick/ Jutsu List] Empty_bar_bleue  (320/320)

[Zetzray Edrick/ Jutsu List] Empty
PostSubject: Re: [Zetzray Edrick/ Jutsu List]   [Zetzray Edrick/ Jutsu List] I_icon_minitimeSat Mar 17, 2012 4:19 pm

Edo Tensei Characters

Finding the Body

[Zetzray Edrick/ Jutsu List] Characterapptop


[Zetzray Edrick/ Jutsu List] 300px-Shisui_Anime


[Zetzray Edrick/ Jutsu List] Charac10


[Zetzray Edrick/ Jutsu List] Person11
First Name: Shinobu
Last Name: Uchiha
Gender: Male
Height: 6 Feet
Weight: 185 lbs
Age: Deceased
Birthday: Oct 3rd

Village: N/A
Rank: S
Elements: Katon, Raiton,Enton, Douton
Specializations: Ninjutsu, Taijutsu, Genjutsu

[Zetzray Edrick/ Jutsu List] Clan10
Uchiha

Bloodline: Sharingan, Mangekyo Sharingan
Bloodline Ability: The first of the Sharingan's powers is being able to see the flow of chakra. The Sharingan can tell if a person is under a genjutsu because the person's chakra flow would be irregular.

The Sharingan's second-most prominent ability grants the user an incredible clarity of perception, allowing them to easily recognize genjutsu and different forms of chakra, though not to the same extent as the Byakugan. This also allows the user to pick up on subtle details, enabling them to read lip movements or mimic something like pencil movements. As the Sharingan evolves, gaining more tomoe seals, this ability extends to being able to track fast-moving objects before finally giving some amount of predictive capabilities to the user. However, even though the user may be able to see an attack or know it is coming, their body may not have time to react.

The Sharingan's third and most well-known ability is that it grants the user the ability to memorize any technique that he or she witnesses, apart from other kekkei genkai techniques. The user can memorize ninjutsu, genjutsu, and taijutsu with near perfect accuracy, allowing the user to use the techniques as their own, or even modify them to create their own new techniques. In order to reproduce a copied jutsu, however, one must have the necessary skill or ability to perform them. In addition to physical skill and kekkei genkai techniques, the Sharingan cannot reproduce jutsu dependent on other factors, such as summons that the user has not signed a contract with.

The Sharingan's final commonly-used ability is capable of inducing a unique brand of hypnosis that involves suggesting actions and thoughts to the opponent through genjutsu cast by simple eye contact. More advanced Sharingan users can take the hypnosis ability even further to the point where a powerful summons or even Bijuu’s may be controlled. When this was used against summons and the Bijuu’s their eyes took on the tomoe pattern of the users' Sharingan while under hypnotic influence.

The hypnotic ability coupled with the other aspects of the Sharingan, can make the user appear as if they can "see the future". First, the user must perfectly mimic every move their opponent makes and possibly their thoughts and words through careful observation. Then, they suggest an action to the opponent such as hand seals for a jutsu that the opponent and Sharingan user already know and copy that. With these things done, the user can complete the action even before the opponent does, possibly using the Sharingan's genjutsu to confuse or delay them. As with other genjutsu, genjutsu cast by the Sharingan are capable of putting an opponent to sleep, inducing paralysis, replaying memories to someone else, or creating various illusions to deceive someone. The potency of the Sharingan's illusion is dependent on the user's knowledge and skill with implementing genjutsu.

Although the Sharingan consumes the user's chakra while active, the chakra levels that the user must exert is so insignificant that they can keep it active constantly. However, when a Sharingan is transplanted to a non-Uchiha, the chakra drain is significant, leading them to cover it up when not in use, to stop the drain.

The Mangekyō Sharingan gives the user access to several powerful techniques, including the powerful fire jutsu Amaterasu and the almost unbreakable genjutsu Tsukuyomi. The Mangekyō Sharingan erodes the eyesight of its users, eventually causing blindness, which can be prevented by obtaining another pair of Mangekyō Sharingan from a sibling. The new Sharingan is dubbed the Eternal Mangekyō Sharingan

40 Posts to achieve Tomoe 1
Spoiler:


1 Tomoe allows the user to see chakra and copy movements such as : Stances, lip movements and even eye movement.

80 Posts or Chuunin to achieve Tomoe 2
Spoiler:


2 Tomoe allows the user to see chakra, copy movements, copy ninjutsu of the user's rank (once payed for and registered.) The reaction time and speed of the user is also raised by 20%

Special Jounin Rank to achieve Tomoe 3
Spoiler:


3 Tomoe allows the user all of the previous abilities. Their reaction time and speed are increased by 40%. Movements of ranks lower than them seem to move at a slowed down pace, giving the user the illusion of being able to slow down time. If the user makes eye contact with their opponent, they can activate a genjutsu technique.

S Rank to achieve Mangekyou Sharingan
Spoiler:



Mangekyo allows for Abilities such as Tsukuyomi and Amaterasu become usable, however if it used more than once a week the user becomes blind and loses their sharingan. Not everyones mangekyo will look the same. in fact everyones will be different.

SS Rank/Legendary ninja to achieve Eternal Mangekyou Sharingan
Spoiler:



User is still limited on uses of Tsukuyomi or Amaterasu per week, but they are now able to use it twice without any consequences.

Location: Volcano Country
Clan History: The Uchiha clan descended from the elder of the two sons of the Sage of the Six Paths. The elder brother inherited the Sage's "eyes", powerful chakra and spiritual abilities. When it came time for the Sage to choose a successor, he questioned the two on what course of action they would follow to bring order to the world. The elder believed that might was the way to bring peace, while the younger believed love was the way. The Sage favoured the ideal of the younger brother, and therefore designated the younger as his successor, causing the elder to be filled with jealousy and hatefulness. From the younger son descended the Senju clan who would be the eternal rivals of the Uchiha.

Before the founding of the ninja villages, the Uchiha were one of the many mercenary clans for hire. Because of their Sharingan, the Uchiha clan came to be known as one of the two strongest clans, the other being the Senju clan. As time passed the Uchiha grew stronger, conquering whatever clans they came upon, such that, whenever the Uchiha clan was hired for a job, the opposing side would hire the Senju, and vice versa.

The Senju clan, grew tired of the endless fighting, and approached the Uchiha clan with a peace treaty. The leader at that time feared that an alliance would lead the Uchiha to ruin, but his clan disagreed, and he was forced to accept. The two clans came together to form Kusamugakure, with the leader of the Senju Clan, being selected as kage. They turned their backs on those who opposed the overall decision, and they defected. Now the Uchiha clan slowly regained their influence in peacetime but what happens next will depend on the generations to come.

Jutsu list


Name: Katon: Great Dragon Fire Technique
Canon/Custom: Canon
Type: Ninjutsu (A Rank, 3 post Cooldown)
Element: Katon/Enton
Distance: 60 feet
Description: The user compresses a large amount of chakra built up inside their body and changes it into a dragon-shaped fireball. The user then skillfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an upward movement of air currents which in turn can give rise to thunder clouds. A master of this technique can fire off three flames in succession and anyone caught in the technique could potentially be reduced to ashes. The dragon is ten feet wide and ten feet tall, and travels at 60 mph, making it deadly at close range. Requires handseals.

Name: Katon: Phoenix Sage Art Technique
Canon/Custom: Canon
Type: Ninjutsu (B Rank, 3 Post Cooldown)
Element: Katon/Enton
Distance: 50 feet
Description: This jutsu can create up to ten fireballs that are each six inches in diameter, which are spat out of the user's mouth, flying wildly in every direction and assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can be hidden within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction, and can cause up to second degree burns on contact with skin. Each fireball moves at 20 mph to allow control of one fireball at a time. Requires handseals.

Name: Katon: Great Fireball Technique
Canon/Custom: Canon
Type: Ninjutsu (B Rank, 3 Post cooldown)
Element: Katon/Enton
Distance: 50 Feet
Description: A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth in a massive orb of roaring flame. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. At its largest, Goukyaku no Jutsu is 10 feet in diameter, and can travel at 30 mph. Requires handseals.

Name: Katon: Dragon Fire Technique
Canon/Custom: Canon
Type: Ninjutsu (B Rank, 2 Post Cooldown)
Element: Katon/Enton
Distance: 50 feet
Description: The user breathes fire, which rushes forward in straight line catching the enemy on fire. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon. Can cause third degree burns on direct contact, and second degree burns within six inches of the flame. The flame travels at 60 mph, making it extremely effective at close range. Requires handseals.


Name: Amaterasu
Canon/Custom: Canon
Type: Ninjutsu (Rank S, Once per week, Twice if you have eternal)
Element: Enton
Distance: Within eyesight, or Jutsu with amaterasu influence.
Description: Amaterasu is a black flame ninjutsu that can only be activated using the Mangekyou Sharingan of a ninjutsu specialist ninja. It is said that it can burn anything, even non-combustible materials. There is, however, a huge limit to this ninjutsu ability. It uses a large amount of chakra to burn through objects, and each post used will make it more and more likely that the user will suffer blindness.
Amaterasu always costs S-rank chakra at the beginning, and each subsequent post of Amaterasu fire costs a ranked amount of chakra, starting with D-rank.
S-rank: 1st post-outer-most clothing begins to burn.
D-rank: 2nd post used-outer-most clothing gone, second layer begins to burn.
C-rank: 3rd post used-second layer gone, third begins to burn.
B-rank: 4th post used-third layer gone, fourth begins to burn.
A-rank: 5th post used-fourth layer gone, fifth begins to burn.
S-rank: 6th post used-fifth layer gone, sixth begins to burn.
Any after 6th post is S+D, S+C, but honestly, who has 6 layers of clothing?
Heat- and fire-resistant clothing does have an impact on Amaterasu by slowing the burn, for example:
1st post- outer-most clothing begins to burn.
2nd post- outer-most clothing still burning.
3rd post- outer-most clothing gone, second layer begins to burn.
This increases the survivability of Amaterasu significantly, but it still makes it difficult to defeat. It is also possible to drain all chakra from a foe who uses Amaterasu, but instead of fainting like a person normally would, they both faint and lose any ability to use Amaterasu through total blindness. If the clothing that is burning is removed before the Amaterasu fire has burned all the way through, the fire is defeated. If the fire catches the opponent's skin, however, the opponent has lost the match automatically.

Shinobu's Mangekyo Sharingan:
Spoiler:


Last edited by Zetzray on Sat Mar 17, 2012 5:12 pm; edited 1 time in total
Back to top Go down
Raleth
Sannin
Raleth


Posts : 214
Ryo : 6150

Ninja Info Card
Chakra:
[Zetzray Edrick/ Jutsu List] Left_bar_bleue320/320[Zetzray Edrick/ Jutsu List] Empty_bar_bleue  (320/320)

[Zetzray Edrick/ Jutsu List] Empty
PostSubject: Re: [Zetzray Edrick/ Jutsu List]   [Zetzray Edrick/ Jutsu List] I_icon_minitimeSat Mar 17, 2012 4:30 pm

So I don't know how this Edo Tensei works, but from what I see everything is in order, and all jutsu are canon. So

Approved
Back to top Go down
Sponsored content





[Zetzray Edrick/ Jutsu List] Empty
PostSubject: Re: [Zetzray Edrick/ Jutsu List]   [Zetzray Edrick/ Jutsu List] I_icon_minitime

Back to top Go down
 
[Zetzray Edrick/ Jutsu List]
Back to top 
Page 1 of 1
 Similar topics
-
» [Zetzray Edrick/ Jutsu Registration]
» [Lacey Edrick/ Jutsu List]
» [Edrick Etai / Jutsu List]
» [Dominic Edrick/ Jutsu List]
» [Skar/ Jutsu List]

Permissions in this forum:You cannot reply to topics in this forum
Naruto Savage Lands :: Shinobi Info Cards :: Jutsu Creation :: Jutsu List-
Jump to: