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 Ironborne Clan (Done)

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Azazel Ironborne
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PostSubject: Re: Ironborne Clan (Done)   Fri Oct 19, 2012 1:44 am

Done I think, it's the first draft so don't judge too harshly please lol.
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Takeshi
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PostSubject: Re: Ironborne Clan (Done)   Fri Oct 19, 2012 8:06 am

While your clan is able to produce the rubber version of lava is that all they can do? What I mean by this is are they able to do only rubber or both rubber and normal melting lava? I'll start with this and move on to the techniques

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Azazel Ironborne
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PostSubject: Re: Ironborne Clan (Done)   Fri Oct 19, 2012 7:34 pm

Ah good question should have addressed that, this clan will strictly used the rubberized lava because I felt it would be fairer this way.
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Takeshi
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PostSubject: Re: Ironborne Clan (Done)   Fri Oct 19, 2012 10:38 pm

Alright then just be sure to add that in somewhere and that part is done. Moving on I see you are taking advantage of how rubber is not a conductor of electricity to deflect raiton techniques, while this is clever and perfectly allowed as it is backed up it needs some limits. Possibly a limit along the lines of D rank rubber lava being able to absorb up to D rank raiton, C rank absorbs C rank and so on. The only flaw in this is the special case of chidori which although a raiton jutsu it stated to have the power to cut through absolutely everything. The chidori part will be talked over between some of my fellow staff and yourself and can be worked out later but the rest can be done now.

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Azazel Ironborne
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PostSubject: Re: Ironborne Clan (Done)   Sat Oct 20, 2012 4:12 am

I believe I have fixed what has been asked of me.

As for chidori I had already thought of this, cutting/slashing, piercing techniques will go right through the armor regardless of whether or not they are electricity or wind or even water, rubber is good at absorbing physical blows not things like that.
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Takeshi
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PostSubject: Re: Ironborne Clan (Done)   Tue Oct 23, 2012 11:37 pm

The things concerning the raiton blocking have been discussed and what you have presented is alright with us so moving onto the rest of the techniques. In rubber gloves you say it increases physical damage, in what way is this accomplished and by how much is this increase?

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Azazel Ironborne
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PostSubject: Re: Ironborne Clan (Done)   Sat Oct 27, 2012 7:34 pm

Sorry for the wait I am currently visiting family so I'm not on as often, I took the increase of physical damage away completely.
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Takeshi
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PostSubject: Re: Ironborne Clan (Done)   Sat Oct 27, 2012 8:37 pm

Thats perfectly alright, enjoy time with your family. Moving on to the next tech though, for the boots I ask the same thing as before about increasing physical damage as well as what the effects of using the bouncing ability are. Im guessing it will do something to help you jump higher which is fine, we just need to know by how much.

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Azazel Ironborne
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PostSubject: Re: Ironborne Clan (Done)   Sat Oct 27, 2012 11:12 pm

Took off the physical damage and added twenty feet to the jumping power to give a number.
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Azazel Ironborne
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PostSubject: Re: Ironborne Clan (Done)   Wed Oct 31, 2012 12:00 am

Bump?
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Takeshi
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PostSubject: Re: Ironborne Clan (Done)   Wed Oct 31, 2012 12:23 am

Sorry about the delay, the boots are fine now. Moving on to the next one, what is the actual length of the produced rope?

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Azazel Ironborne
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PostSubject: Re: Ironborne Clan (Done)   Wed Oct 31, 2012 3:38 am

No problem ^^, I put in a number for the rubber rope and the rubber spear techniques.
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Takeshi
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PostSubject: Re: Ironborne Clan (Done)   Wed Oct 31, 2012 6:38 pm

Rope is good now, moving on to the shield. Even though this is an advanced element it cant be to over powered so lets change this to where B rank taijutsu is what it takes to break through it rather than it being able to block up to that level. Also, for this one can it block any kind of slashing weapon? Im aware you set it up so that slashing jutsu can go through it but as a purely defensive jutsu you can have it block normal swords and knives and such, at C rank for an advanced element Id say reinforced steel or something along those lines. Last thing, the way you describe this things creation it almost sounds more like a small wall in front of you rather than a shield on your arm, either one is fine just need to know which one it is in addition to its size.

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Azazel Ironborne
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PostSubject: Re: Ironborne Clan (Done)   Wed Oct 31, 2012 7:38 pm

Edited accordingly I believe.
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PostSubject: Re: Ironborne Clan (Done)   Fri Nov 02, 2012 5:44 am

Close, still need a size of the wall in dimensions such as length width and height. Also what kind of metal is a special metal?

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Azazel Ironborne
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PostSubject: Re: Ironborne Clan (Done)   Fri Nov 02, 2012 9:08 pm

Fixed that I believe.
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PostSubject: Re: Ironborne Clan (Done)   Sun Nov 04, 2012 4:36 pm

since its a defensive wall technique we will need width (thickness) as well

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Azazel Ironborne
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PostSubject: Re: Ironborne Clan (Done)   Mon Nov 12, 2012 4:13 am

Bumpy?
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PostSubject: Re: Ironborne Clan (Done)   Mon Nov 12, 2012 2:25 pm

What level of strength is needed to break bones with the hammer?

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Azazel Ironborne
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PostSubject: Re: Ironborne Clan (Done)   Thu Nov 22, 2012 12:46 am

Changed it, normal strength is more than enough to break bones with a direct hit since it is a giant hammer, the rubber is similar to a hard mallet which can break bones easily, the weight and size are increased so this would easily break bones.

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PostSubject: Re: Ironborne Clan (Done)   Thu Nov 22, 2012 1:21 pm

Sorry about this, the majority of the members here have decided to give up and move on to a new fresh start on a site run by our own admin Skar. You are free to pack up your clan and stuff and join us should you like to and I hope you will since its still a baby site and could use as many new faces as possible. I will say however that to this new site's credit those of us who seemed tapped of creative ideas are now shooting out new stuff like a custom set of the seven swords of the mist, a new set of bijuu and even a brand new summoning system that makes the idea much more fun and less costly.

http://narutoprovince.forumotion.com/

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