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 [Neji Hitogumo/Jutsu List]

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Neji Hitogumo
Jōnin
Neji Hitogumo


Posts : 35
Ryo : 3800

Ninja Info Card
Chakra:
[Neji Hitogumo/Jutsu List] Left_bar_bleue280/280[Neji Hitogumo/Jutsu List] Empty_bar_bleue  (280/280)

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PostSubject: [Neji Hitogumo/Jutsu List]   [Neji Hitogumo/Jutsu List] I_icon_minitimeMon Apr 09, 2012 10:38 pm

[Neji Hitogumo/Jutsu List] Jutsulist

Kekkai Genkai


Name: Demonic Spider Release: Opening of the Third Eye
Canon/Custom: Custom
Rank: E
Type: -
Element: Kekkai Genkai/Dojutsu
Distance: Self-300 yards
Description: Passive. The user opens the third eye located on their fore head. When the eye is open it allows the user to increase the accuracy of long ranged weaponry along with the range it can be used by x2 of the original range(50 yards would become 100 yards). The eye also has the ability to stay open, constantly following the a single target, while giving the user user power to blink with their normal set of eyes. The third eye can only stay open for 10 posts. Must pay 5 chakra to close after 10 posts, if not the lose 50% vision in the eye permanently after one post, 75% after 2, and 100% after 3 posts. 4 post cool down.

Name: Web Lines
Canon/Custom: Custom
Rank: D
Type: Kekkai Genkai
Element: -
Distance: See Desription
Description: Passive. The members of the Htiogumo clan have the ability to shoot web from their hands that the can swing from and pull themselves with it. As rank increases so does the size of the web.

Genin - 10 yards
Chuunin - 20 yards
Sp. Jounin - 30 yards
Jounin - 40 yards
S-Rank - 50 yards

The webs created can only support the weight of those who used it. No handseals 7 posts. 4 post cool down.

Name: Spider Art: Sticky Gold
Canon/Custom: Canon
Rank: D
Type: Kekkai Genkai
Element: -
Distance: Self (0-10 yards)
Description: Charge equal to hand seals required. After the charge, the user of this jutsu uses their Kekkai Genkai powers to create a web((6ft)Lx(5ft)W). When trapped in this web it takes 2D Rank jutsu or 1C-S to break free from the web. If they can move, its at 50% movement. Another option instead of creating a web is that the user can also chew the web in his mouth and create six shurikan-like objects that can be thrown toward the opponent. These shurikan are treated as the same strength as a normal shurikan. Sticky lasts for 2 posts 4 times per topic. 3 post cool down.

Name: Spider Art: Sticky Spit
Canon/Custom: Canon
Rank: D
Type: Kekkai Genkai
Element: -
Distance: 0-30 yards
Description: Hand seals required. After hand seals, the user emits a set sticky webs (5 webs) from their mouth toward a target. These webs travel at 30MPH and stick to the first thing they touch. If the target is hit, the web will slow his movement by 25% and stick them to any surfaces that may be directly behind them. Each web can easily be avoided and broken by kunai and shurikans. 4 times per topic. 2 post cool down.

Name: Spider Art: Web Binding
Canon/Custom: Canon
Rank: C
Type: Kekkai Genkai
Element: -
Distance: 0-15 yards
Description: Hand seals required. After hand seals, the user spits a wide web(8ftx8ft) at his opponent. The web can cover the whole body of the target and pin them to the ground, a wall, or an other surface behind them. Once trapped the opponent is trapped they are at 50% movement for 1 post until the web loses it chakra flow. The web can also be escaped from by a surge of chakra (30 Chakra). 3 times per topic. 2 post cool down.

Name: Spider Art: War Bow
Canon/Custom: Canon
Rank: C
Type: Kekkai Genkai
Element: -
Distance: Self
Description: Requires a construction time of 1 post charge. This skill forms a large bow, six feet in size that can shoot up to 75 yards. The bow requires the use of Terrible Spit to make arrows. Anything can that can break steel, breaks this bow. While using the bow, the user must be immobile. Twice per topic. 8 post cool down.

Name: Spider Art: Terrible Spit
Canon/Custom: Canon
Rank: C
Type: Kekkai Genkai
Element: -
Distance: 0-75 yards
Description: 1 post charge per 2 arrows, charging to a max of 6 arrows. After the charge, the user creates arrows for the War Bow by emitting a strong web from their mouth. Only six arrows are created per use, 4 normal arrows and 2 arrow with a drill tip for added penetration (Charge for 2 and 3 posts). The arrows can shoot through human flesh and pierce the abdomen, but not go completely through the body. Only the arrow with extended penetration can pass through the human body, leaving a clean hole in the body where it passed through. This jutsu is used in conjunction with the War Bow. After all arrows have been used the bow falls apart. Twice per topic. Cool down of 8 posts.

Name: Spider Art: Armor of Gold
Canon/Custom: Canon
Rank: B
Type: Kekkai Genkai
Element: -
Distance: Self
Description: Passive. If attacked, the user emits a hard shell of web from their pores that forms an inch thick shell of protection where they are being attacked(Cover complete arm or leg, full chest plate, etc). This shell can block normal punches and kicks for 3 posts or up to B Rank with no damage, and lessens damage of A(A=B) by one rank and S(S=A) by one rank. The armor becomes brittle and falls apart after 3 posts. It can stop basic weapons like kunai, but is also cracked by them. Slows the user by 20% Twice per topic. 6 post cool down.

Name: Spider Art: Rain of Spiders
Canon/Custom: Canon
Rank: B
Type: Kekkai Genkai
Element: -
Distance: Refer to Web Lines
Description: Charge equal to hand seals. After the charge, the user spits a web sac that contains 20 spiders the size of a soft ball. The throw the sac and it bursts on contact, releasing the spiders. Each spider creates a web line equal to the users rank (Refer to web line jutsu). The created web lines are shot in a straight lines that stick on contact. They can be used to create a trap of many webs surrounds the opponent, like a set of infrared lasers protecting a diamond, and limit the enemy(s) movements by 75%. With the expense of 40 chakra the opponent can break free from the 'prison'. Twice per topic. 7 post cool down.

Name: Spider Art: Web Unrolling Trap
Canon/Custom: Custom
Rank: A
Type: Kekkai Genkai
Element: -
Distance: 0-100 yards
Description: Hand seals required. After hand seals, the user does emits a condensed ball of web from their mouth at 50MPH. When the web lands, it explodes into a lard 100 yard forest with little space between web lines (7ft). The web is sharp as razor blades, cutting into the skin only a small amount, but tears more as the enemy struggles (The more they move, the more damage it does), eventually cutting through muscle from cutting in the same location. Twice per topic. 10 post cool down.

Name: Demonic Spider Release: Great Spider Rush
Canon/Custom: Custom
Rank: S
Type: Kekkai Genkai
Element: -
Distance: Self
Description: Charge equal to hand seals. After charge, the users body undergoes a transformation, fine dark hairs cover their body(User picks color) and their normal hair turns white. The strength of web created in this state is as strong as triple reinforced steel, making it harder to break. The users speed and strength are increase 40% their base speed. Once per topic.

Academy Skills


Name: Bunshin no Jutsu
Canon/Custom: Canon
Rank: E
Type: Ninjutsu
Element: -
Distance: -
Description: Hand Seals; Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance and thus this clone can do absolutely no damage at all in any way. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse. The number of clones able to be produced is determined by the user's rank as follows. D Rank; 2 Clones. C Rank; 3 Clones. B Rank; 4 Clones. A Rank; 5 Clones. S/SS Rank; 6 Clones. 4 round cool down.

Name: Kawarimi No Jutsu
Canon/Custom: Canon
Rank: E
Type: Ninjutsu
Element: -
Distance: 50 ft.
Description: One round charge up rather than hand seals; Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object, this object must be something like a log or stone roughly the same size as the user. The size doesn't have to be exactly the same as the user but what this means is a person can't replace themselves with a leaf or a twig, nor could they replace themselves with a giant boulder, if questions arise over uses of this technique contact an admin but any decision they make is final. In addition this can not be another person unless that person is willing. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. These objects or other people must be within 50 feet of the user when the technique is performed. There is a 5 round cool down between uses of this technique and it can only be used a maximum of 3 times per topic.

Name: Henge No Jutsu
Canon/Custom: Canon
Rank: E
Type: Ninjutsu
Element: -
Distance: -
Description: Hand Seals; Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents. However, while transformed only the user's shape and appearance changes. Meaning that if say the host turns themselves into a sword they won't be able to cut anything unless their body could do so naturally. This technique lasts for 4 posts with a cooldown of 2.

Name: Ikimuno Benkuo
Canon/Custom: Canon
Rank: E
Type: Ninjutsu
Element: -
Distance: -
Description: This technique requires a one post charge of chakra in the throat in order to be activated; Ikimuno Benkuo is an academy level technique which allows human shinobi to communicate with non-human animals as easily as if they were both speaking the same language. This does not allow the user to learn the language of an animal nor does it allow the animal to actually speak, this technique simply takes barks, hisses and other forms of animal noises and translates them into versions that the user is able to completely understand in their head and in turn do the same to animals the user speaks to. Lasts 5 posts with a 2 round cooldown.

Ninjutsu


Name: Hitogumo Secret Scrolls: Six-fold Earthen Fists
Canon/Custom: Custom
Rank: C
Element: Doton
Type: Ninjutsu
Range: Self
Description: After the appropriate handseals, the user punches into the ground and encases their hands in stone. This stone allows for punches 1.5x stronger than the normal strength, slows the users speed by 10% the normal. Stone lasts 4 posts, or until a blast from a C+ rank taijutsu, ninjutsu, or weapon. 2 post cool down after deactivation.

Name: Zodiac Release: Tail of the Scorpion (Astrological)
Rank: B
Element: -
Type: Ninjutsu
Range: Close to Medium
Description: Upon the release of this jutsu, the user creates a scorpion tail made of cosmic chakra that extends out to roughly 10 feet. The tail arches around the user much like a real tail and gives the user the attack methods of the creature. The Tail can slash and stab 3x faster than a regular human swing, making the tail potentially lethal if the attack hits a vital part of the body. Lasts 6 posts. 7 post cooldown. Handseals.

Genjutsu


Name: Hitogumo Secret Scrolls: The Spider Shriek
Canon/Custom: Custom
Rank: B
Element: -
Type: Genjutsu
Range: Sound waves(25-30 feet)
Description: After handseals, the user lets out a massive high pitched shriek. When the opponent comes in contact with this sound, it triggers the genjutsu. The victim thinks and feels like they are trapped in a spider web were a large spider comes and begins to feed on them. In reality, the victim is stationary and the user can move five feet and use their arms, but for the most part remains still. Lasts 1 post of total lock down, then the victim can move his limbs freely but is still in the illusion for 2 more posts. Broken by C+ rank Kai, or until pain is inflicted. 2 post cooldown required.



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