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 [Sesshomaru / Jutsu Registration]

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Sesshomaru
A Rank Wandering Nin
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Posts : 58
Ryo : 10800

Ninja Info Card
Chakra:
280/280  (280/280)

PostSubject: [Sesshomaru / Jutsu Registration]   Fri Mar 23, 2012 3:10 pm

D Rank

Name: Hidden Mist Jutsu
Canon/Custom: Canon
Type: Ninjutsu (Handseals)
Element: Water
Distance: 30 meters high X 50 meters long
Description: Allowing the water to be drawn out of the air by merging the hydrogen particals and the Oxygen particals the user creates a large mist around the area that is unseeable for up to five feet infront of you though the hearing is not disoriented the eyesight is. Requires one post to charge, lasts five posts, and then seven posts to cool down on. This jutsu can be used up to five times a topic.

Name: Storm Beam
Canon/Custom: Custom
Type: Ninjutsu
Element: Storm
Distance: 50 ft.
Description: Upon a single post charge of storm chakra just beyond the index and middle fingertips, the user creates 2 small orbs, 2 per each hand, no bigger than a quarter in diameter. The user can either point and fire or slash similar to a throwing motion. This storm orb when released, gains momentum to transform into a storm enhanced senbon shape when thrown. The storm senbon travels at a top speed of 70 mph. However, unlike a normal senbon, this laser can pierce through iron and steel but can be blocked by weapons of reinforced steel or higher, but will leave a mark when deflected. If hit directly in the body by this laser senbon, it will travel twice as far as a normal senbon, allowing it to hit bone, and possibly melt portions of it. Once the senbon makes contact and creates the damage, it will dissipate in the next post. The user can throw a max of two per hand, however, the cooldown is active, even if the user only chooses to use one hand for the attack. 10 post cooldown.

Name: Cyclone Deviation
Canon/Custom: Custom
Type: Kenjutsu
Element: -
Distance: -
Description: Passive. With a sudden burst of chakra throughout the hands of the user, they allow their katana or sword to spin like a propeller in front or by their sides. The rotation of this spin is enough to swiftly block projectiles such as kunai and shuriken, or anything projectile based. This also includes D rank projectile chakra attacks. It spins so fast, that it appears there is no weak point to it. However, simply stabbing a blade into it, can disrupt the technique. This technique due to having a limited defensive nature, has no cooldown. Can be done with one hand and one blade, two hands and one blade, or two hands and two blades.

C Rank

Name: Iaidō
Canon/Custom: Canon
Type: Kenjutsu
Element: -
Distance: Length of Blade
Description: Iaidō (居合道) is a skill where the user quickly draws the blade to strike, then re-sheaths it after every attack. The speed of the user is so fast that it can allow the user to draw his blade and strike twice and then return it to its sheath in half a second. Passive, 3 round cool.

Name: Water Clone
Canon/Custom: Canon
Type: Ninjutsu
Element: Water
Distance: 10 meters
Description: The Water Clone Technique is similar to the Shadow Clone Technique except it creates clones out of water. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body. Additionally, water clones only have one-tenth of the original person's power. Like other clone techniques, if the water clones are injured enough they will revert back to normal water. The maximum amount of clones is 6. This clone is destroyed in a single blow, and has a 3 post cooldown.

Name: Crescent Moon Gash
Canon/Custom: Custom
Type: Kenjutsu/Ninjutsu
Element: Storm
Distance: Length of Blade
Description: One post charge. With a sudden burst of storm chakra through both arms and the blade, the user can deliver a powerful uppercutting slash that results in a crescent trail of chakra bursting from the blade itself. The uppercut slash is powerful enough to split open the chest of a user, but all depends on sharpness of the blade. The technique is designed to make the opponent want to miss the initial strike, however, that is sometimes the purpose. The trailing laser energy from the slash will burst from the ground to the point of the blade in an arching crescent which will mow down the enemy as well. Though not always as powerful as the blade's power, the crescent energy can still melt through to the muscle tissue and even to bones close to the skin such as ribs and the chest cavity. This jutsu has a 4 post cooldown.

B Rank

Name: Ranton: Reizā Sākasu - Storm Release: Laser Circus
Canon/Custom: Canon
Type: Ninjutsu
Element: Storm
Distance: 50 ft.
Description: Hand Seals; This technique creates several beams and shoots them at the enemy. First a halo of bright energy spreads around the user's hands as this technique is activated, then the technique encircles the user's hand and from that the beams are shot out towards the enemy. The user is able to alter the beams direction after being shot, making it possible to strike multiple enemies with pinpoint accuracy, even bypassing hostages held in close proximity, the area where the beams can be controlled is within fifty feet of the user and can only attack in front of them never behind. A maximum of seven beams can be created when this technique is used however the user can make it less if they choose to do so. The beams are powerful storm chakra so they tear through steel with ease and dent harder materials as they strike. Can only be used three times per topic, 6 post cooldown.

Name: Static After Image
Canon/Custom: Custom
Type: Ninjutsu/Taijutsu
Element: Lightning
Distance: -
Description: Upon a charge of the body equivalent to handseals, the user allows their body to create 2 static after images as they move. This occurs by the chakra stimulating the body with enough energy to make it seem as though there are multiple clones of the user but this is not true. The user can effectively hide within these after images, being able to choose where they want to be from within them. An after image if attacked, can simply bypass any attack from the enemy, both physical or elemental, as if attacking a ghost. If an after image attacks, it can do no damage to an enemy, but is used to make the opponent over react or hesitate with a defensive maneuver, thus giving the user an advantage. This attack lasts 3 posts and has a 7 post cooldown.

A Rank

Name: Fluid Extraction Seal
Canon/Custom: Custom
Type: Fuuinjutsu/Ninjutsu
Element: Water
Distance: Contact
Description: Upon three posts of charging chakra into the hand, the user places this seal upon the enemy with immediate contact. This seal cannot be broken by anyone but Sesshomaru, unless they have a higher percentage on the maximum potential scale for Fuuinjutusu. The fuuinjutsu made must be of B rank to slow the effects, and of A Rank to reverse it. This technique last for 10 in REAL LIFE days. Once placed, the enemy begins to lose body fluids internally. This in a sense starts a process similar to dehydration.

The first 3 days, the enemy will feel as though no matter what they drink, they cannot quinch their thirst and their lips would begin to crack. This is satge one of the process of fluid loss.

After the first three days, the next 2 days, the infected enemy will then begin to feel as though they are light headed and their body would start to become frail and weakened. The enemy is now only 75% of their normal selves, which means they will become 25% lower in all stats.

Now that five days have passed, the next three are extremely dangerous for the infected. They will have difficulty moving and will be unable to stomach foods. Your throat will now be extremely irritated, limiting your voice into a whisper. The infected will now have lost over 30% of their body weight/muscle mass.

After eight passing days, the final two days are the most crucial effects of this seal. This will rob the infected of their voice, movement and finally, will kill off the user. On the ninth day, the infected is totally bedridden with one final attempt for someone to reverse the seal. On the 10 day in accordance to the post time of the user first activating the seal, the infected enemy will die.

This seal if placed, cannot be used again, until it has been reversed or essentially has killed the infected person.


S Rank

Name: Raiton Destructive Frenzy
Canon/Custom: Custom
Type: Kenjutsu
Element: Lightning
Distance: -
Description: Requires 100 chakra. Upon a charge of lightning equal to handseals into the body and the blade(s), the user can cast 2 static after images of condensed lightning energy in the form of the user, similar to Static After Image. However, these after images are aimed straight for the opponent. Upon contact with one of these lightning enhanced after images, the enemy is paralyzed to a point of stand still (Waist to feet). This allows the user to unleash a combination attack around the enemy. The unused raiton after image will then cast itself over the user's blade. The user will encircle the opponent as if he were airborne and slash up to 15 times at the opponent. The raiton enhanced blade will cut through anything and everything unless its deemed indestructible, including all parts of the body, depending on the description of where the user is slashing. This means this technique could potentially cut all the way through the human body. The final slash will always be vertically 90 degrees downward, with enough force to cut the opponent completely in half, regardless of size. This is unless it can be blocked by an outside force. Only the force of an S Rank Wind technique can nullify this attack, for it will de-activate the lightning enhancement of the user. This reduces the blade to having its normal cutting power. The S Rank Wind Technique can disperse the after images if it is done before it reaches the opponent.

This attack can be attempted twice, in one topic if the first attempt fails. Failure consists of after images not reaching their target/opponent. There is a cooldown of 6 posts if first attempt is missed. However, if successful, this technique requires a 10 day cooldown.


Name: Bunshin no Jutsu
Canon/Custom: Canon
Rank: E
Type: Ninjutsu
Element: -
Distance: -
Description: Hand Seals; Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance and thus this clone can do absolutely no damage at all in any way. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse. The number of clones able to be produced is determined by the user's rank as follows. D Rank; 2 Clones. C Rank; 3 Clones. B Rank; 4 Clones. A Rank; 5 Clones. S/SS Rank; 6 Clones. 4 round cool down.

FREE


Name: Kawarimi No Jutsu
Canon/Custom: Canon
Rank: E
Type: Ninjutsu
Element: -
Distance: 50 ft.
Description: One round charge up rather than hand seals; Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object, this object must be something like a log or stone roughly the same size as the user. The size doesn't have to be exactly the same as the user but what this means is a person can't replace themselves with a leaf or a twig, nor could they replace themselves with a giant boulder, if questions arise over uses of this technique contact an admin but any decision they make is final. In addition this can not be another person unless that person is willing. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. These objects or other people must be within 50 feet of the user when the technique is performed. There is a 5 round cool down between uses of this technique and it can only be used a maximum of 3 times per topic.

FREE

Name: Henge No Jutsu
Canon/Custom: Canon
Rank: E
Type: Ninjutsu
Element: -
Distance: -
Description: Hand Seals; Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents. However, while transformed only the user's shape and appearance changes. Meaning that if say the host turns themselves into a sword they won't be able to cut anything unless their body could do so naturally. This technique lasts for 4 posts with a cooldown of 2.

FREE
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Koga Sankuro
Chūnin
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Posts : 57
Ryo : 10100

Ninja Info Card
Chakra:
200/200  (200/200)

PostSubject: Re: [Sesshomaru / Jutsu Registration]   Fri Mar 23, 2012 9:12 pm

Approved for they were moderated by me over the phone.
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